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Lighting, Concept, and Composition Studies // The Bishop

Interesting to see what you can achieve with Ray Tracing and a DSLR aspect ratio. What was most intriguing was using the Bishop, which is arguably one of the most powerful Chess pieces.

Responsible for creating texture maps, materials, fixing UVs, set dressing, and lighting.

Bringing modeled assets from Blender into Unreal Engine and lighting them.

Done in Unreal Engine 4.26 RTX, Blender, Photoshop, and the Quixel Suite.

Close Up #1

Close Up #1

Close Up #2

Close Up #2

Close Up #3

Close Up #3

Definitely my favorite shot, the DOF is just too juicy.

Definitely my favorite shot, the DOF is just too juicy.

Rack Focus

Bringing out the richness of those Quixel surfaces.

Bringing out the richness of those Quixel surfaces.

This one tells the most story in my opinion.

This one tells the most story in my opinion.

Just an extra unnecessary shot.

Just an extra unnecessary shot.

Lighting Only

Lighting Only